![]() This achievement cannot be done together with the Fearful achievement. You will need to find ways to break his bar as soon as possible, so make full use of weapon swapping & pets (if you're a ranger). When the breakbar is green again, repeat the previous steps. This is to avoid the Dynamic Defense buff from stacking to 20. Make sure you stop attacking when the break bar starts to refill. At this point, drop all your conditions on him. When Self-Doubt's breakbar is green, use CCs to break it & bring it down to 0. Also, your skill recharge and weapon swap cooldown are increased by 5s per stack. Youll also need to give him 250 Badges of Honor, which you can farm very quickly in Edge of the Mists. Amulets You can save 10 Laurels by buying your amulet from the WvW Laurel Merchant instead of the Laurel Merchant in your favorite city. So lets go slot-by-slot to discuss the options. Every stack of buff/debuff increases Self-Doubt's damage by 4% and decreases the damage taken by Self-Doubt by 4%. Some achievements include an ascended trinket as a reward. The hands give you a stacking debuff and a stacking buff on Self-Doubt. Regen food would probably help here too.During the fight with your Self-Doubt, do not interact with the spirits that appear around the room.ĭuring the fight, spirits wil appear and shoot hands at you that cannot be dodged. Optional: API settings Applying an API key here will grey out achievements that you have already obtained for your account. I didn't find the survive one too bad, just make sure you disengage if you are getting low on health and head to the edges to heal up if you need to before heading back in. One Path Ends (achievements) is an achievement category for achievements earned during the One Path Ends story and within Siren's Landing. I hope this helps a little bit, good luck with it! ❤️ I just wanted to mention too, LS3 has a few hidden achievements, you can find them on the wiki or through GW2 efficiency if you wanted 100% completion! A few of them are time-gated by some daily things, so worth looking into □ ![]() I found it much easier to keep moving and just kite them around the outside of the area, rather than stay in the center! ![]() I didn't find the survive one too bad, just make sure you disengage if you are getting low on health and head to the edges to heal up if you need to before heading back in. Regeneration food (Mango Pie is a cheap one) and if you've got any boosters saved from levelling alts, I'm sure the Speed Booster/Armor Booster/Rejuvination Booster/Strength Booster would be really useful here, especially for the Henge of Denravi achieve. Other things that could help (Something I didn't think of at the time, but would have made it much easier if I'd thought of it xD) Mantra of Lore on your utility bar for extra regeneration if needed. If he's still alive, repeat again, kite him around and CC once the breakbar is up again, using the two skills above to break it and he should be dead! Get in as much damage as you can without using Axe 3/Tome 1, Skill 3. When he gains a CC bar again, do the same thing, but using Hammer of Justice/Sanctuary to break the bar. Keep an eye on his boons and as soon as he starts gaining damage reduction again, stop hitting him and just kite him around the arena for a while, letting the stacks drop to nothing and your condi's tick away on him. Once the bar is broken he won't gain stacks of the damage reduction for a short amount of time, so get in as many hits as you can without using the 2 saved CC skills on your utility bar or using the other 2 CC skills if they come off cooldown. I had Hammer of Justice and Sanctuary on my utility bar saved for the 2nd bar Go in, break the bar with as few hits as possible (I used Firebrand for this fight so I'll put skill examples because I see your forum avi is a DH.) Break the bar with Tome 1, Skill 3 and Axe 3. Condi builds seem to work really well because the damage continues ticking for a little without you hitting it again and the condi ticks don't keep triggering the damage reduction stacks, just the initial hit. How I completed it was I brought a condition damage build and put a lot of CC on my utility bar. Apparently once you get to 25 stacks of guilt, you'll start gaining Alacrity which helps with the massive cooldowns, though I could never survive long enough to get to that point myself. I did the same when I went through return-to, it's so satisfying having them all ticked off □įearless is a tricky one and took me a few tries too and requires a bit of patience.
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